Afterwards, add the Audio folder back to the collection of files produced by the created. The easiest way to do this is to remove the Audio folder from the project folder beforehand, since music/audio is typically the largest part of a game in terms of file size. In this case, you should reduce the size of the project before you compress it. Note that RPG Maker XP may corrupt a compressed game if it is over 128MB in size. exe file, which you can run to extract the game's files to a folder - do so. Encrypting the data is a good idea (although it is a fairly well-known encryption and some malicious people can find ways to break it and cheat or steal scripts/graphics/etc.). Then go to RPG Maker XP's File menu and click "Compress Game Data". But before that, make sure your game is fully up to date by fully compiling it one last time (play it from within RPG Maker XP, and hold Ctrl when the game's window opens). When you are ready to turn your project into a real game for others to play, you will need to compress the game's data into a format which others cannot alter. This guide lists the final touches you should make to your game, and describes how to compress your game project into an actual game for others to play.
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